Why doesn’t append work every time? [scary bug]
What’s up with the append function?
a := byte("ba") a1 := append(a, 'd') a2 := append(a, 'g') fmt.Println(string(a1)) // bag fmt.Println(string(a2)) // bag
If there is room for more elements,
append reuses the underlying array.
Let's take a look:
a := byte("ba") fmt.Println(len(a), cap(a)) // 2 32
This means that the slices
will refer to the same underlying array in our example.
To avoid this, we need to use two separate byte arrays.
const prefix = "ba" a1 := append(byte(prefix), 'd') a2 := append(byte(prefix), 'g') fmt.Println(string(a1)) // bad fmt.Println(string(a2)) // bag
The scary case: It “worked” for me
In some Go implementations
byte("ba")only allocates two bytes, and then the code seems to work: the first string is
"bad"and the second one
Unfortunately the code is still wrong, even though it seems to work. The program may behave differently when you run it in another environment.
See How to append anything for more about
append function in Go.
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